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Hamster Kombat Surges to $5.3B Daily Volume, 11M Holders

For its token, Hamster Kombat reported a spot trading volume of $1.3 billion and a perpetual trading volume of $4 billion.

Despite the recent decline in the number of users for the Web3 game, the cryptocurrency token for the Telegram Mini App Hamster Kombat is still growing in popularity.

The Hamster Kombat team announced on November 14 that the daily spot trading volume and the perpetual trading volume of its Hamster Kombat (HMSTR) token had reached $1.3 billion and $4 billion, respectively.

Onchain tokenholders comparison.

The Hamster Kombat team claims that 11 million tokens are currently circulating. The organization stated, “It’s more than 239 Yankee Stadiums full of hamsters holding the tokens and believing in its value.”

Despite a recent decline in users, the community is optimistic about Hamster Kombat.

The community’s opinion is still generally positive despite the recent decline in user numbers. Of the 87,689 voters, 73% are bullish on Hamster Kombat, while 27% are bearish, according to data from CoinMarketCap.

Data revealed a sharp decline in users on November 5. The number of active monthly users for Hamster Kombat has decreased by 86%, from a peak of 300 million in August to 41 million.

Active addresses also decreased, reaching a peak of over 700,000 on September 27 before dropping to just over 20,000 on November 13, according to data from IntoTheBlock.

Hamster Kombat active addresses. Source: IntoTheBlock

In the meantime, the token’s price fell from its peak of $0.01 on September 26 to $0.0022 on November 4. Despite this, HMSTR experienced a minor rebound, peaking at $0.004401 on November 14.

Social and emotional experiences are necessary for user retention.

Cointelegraph asked experts from The Open Network ecosystem how they tackle the problem of user retention during the Binance Blockchain Week, which took place in Dubai on October 30. Sasha Plotvinov, a co-creator of Notcoin, asserts that games must provide social and emotional experiences to keep players.

Telegram Mini Apps and Games panel at the Binance Blockchain Week. Source: Cointelegraph

Every game or experience the executive has developed or assisted in creating must be a “new thing” for users, they told Cointelegraph and the audience at Binance Blockchain Week. Plotvinov said emotional contact and experience are necessary for user engagement and retention.

Ruth Okarter

Ruth is a seasoned news reporter and editor who brings her sharp eye and passion for storytelling to Protechbro.com. With a background in English and literary studies, Ruth crafts compelling narratives that unpack the complexities of the ever-evolving tech landscape.

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